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Text 1Graphic novels are increasingly popular in bookstores and libraries, but they shouldn't be classified as literature. By definition, literature...

GMAT Craft and Structure : (Structure) Questions

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Text 1

Graphic novels are increasingly popular in bookstores and libraries, but they shouldn't be classified as literature. By definition, literature tells a story or conveys meaning through language only; graphic novels tell stories through illustrations and use language only sparingly, in captions and dialogue. Graphic novels are experienced as series of images and not as language, making them more similar to film than to literature.


Text 2

Graphic novels present their stories through both language and images. Without captions and dialogue, readers would be unable to understand what is depicted in the illustrations: the story results from the interaction of text and image. Moreover, Alison Bechdel's Fun Home and many other graphic novels feature text that is as beautifully written as the prose found in many standard novels. Therefore, graphic novels qualify as literary texts.

Based on the texts, how would the author of Text 2 most likely respond to the overall argument presented in Text 1?

A
By asserting that language plays a more important role in graphic novels than the author of Text 1 recognizes
B
By acknowledging that the author of Text 1 has identified a flaw that is common to all graphic novels
C
By suggesting that the story lines of certain graphic novels are more difficult to understand than the author of Text 1 claims
D
By agreeing with the author of Text 1 that most graphic novels aren't as well crafted as most literary works are
Solution

Step 1: Decode and Map the Passage

Create Passage Analysis Table

Text from PassageAnalysis
'Graphic novels are increasingly popular in bookstores and libraries, but they shouldn't be classified as literature.'
  • What it says: GN popular BUT ≠ literature
  • What it does: Introduces the main claim against graphic novels as literature
  • What it is: Opening thesis statement
'By definition, literature tells a story or conveys meaning through language only;'
  • What it says: Literature = language only
  • What it does: Provides the definitional foundation for the argument
  • What it is: Key premise/definition
'graphic novels tell stories through illustrations and use language only sparingly, in captions and dialogue.'
  • What it says: GN = mostly images + little text
  • What it does: Contrasts graphic novels with the literature definition just given
  • What it is: Supporting evidence
'Graphic novels are experienced as series of images and not as language, making them more similar to film than to literature.'
  • What it says: GN = image experience → like film ≠ literature
  • What it does: Concludes the argument by categorizing graphic novels elsewhere
  • What it is: Final reasoning/conclusion

Provide Passage Architecture & Core Elements

  • Main Point: The two texts present opposing views on whether graphic novels should be classified as literature, with Text 1 arguing they're too image-dependent and Text 2 arguing that language plays a crucial and high-quality role.
  • Argument Flow: Text 1 establishes a language-only definition of literature and argues graphic novels don't fit because they rely primarily on images. Text 2 counters by arguing that language is actually essential in graphic novels and that this language can be as well-crafted as traditional novels.

Step 2: Interpret the Question Precisely

What's being asked? How would Text 2's author respond to Text 1's overall argument

What type of answer do we need? The specific way Text 2's author would counter or address Text 1's position

Any limiting keywords? N/A

Step 3: Prethink the Answer

  • Text 1's overall argument is that graphic novels aren't literature because they rely primarily on images rather than language.
  • Text 2's author would respond by emphasizing that language actually plays a much more important and essential role in graphic novels than Text 1 acknowledges.
Answer Choices Explained
A
By asserting that language plays a more important role in graphic novels than the author of Text 1 recognizes
✓ Correct
  • This perfectly captures Text 2's response strategy.
  • Text 1 dismisses language as 'only sparingly' used, but Text 2 argues it's essential for understanding and can be beautifully crafted.
B
By acknowledging that the author of Text 1 has identified a flaw that is common to all graphic novels
✗ Incorrect
  • Text 2 doesn't acknowledge any flaw - it completely disagrees with Text 1's position.
C
By suggesting that the story lines of certain graphic novels are more difficult to understand than the author of Text 1 claims
✗ Incorrect
  • Text 2 never discusses difficulty of storylines or comprehension complexity.
D
By agreeing with the author of Text 1 that most graphic novels aren't as well crafted as most literary works are
✗ Incorrect
  • Text 2 argues the opposite - that graphic novels ARE as well crafted as literary works.
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